![]() So now with all the data viewable, let's start by talking about if there is anything surprising and then we can begin to dive into discussions on more specifics for classes or class combinations.Īnd perhaps we could come up with more questions we can ask to help us this is data more effectively. The only two questions I don't have visualized on this google doc were the last two about change in class utility as you move up to Champion difficulty dungeons. So click this link and let's look at the results: So while I don't think those old numbers are super descriptive it will at least help illustrate larger trends of how perceived class utility has changed over the course of the past 1.5 years. Though the sample pool for that poll was much much smaller, only say 50 or so compared to the 500+ results we got this time. As promised I have compiled the results into a sheet for everyone to view and to continue the discussion about how the class balance is post Radiant!īut first let's take a quick look at when we did this before we released the Abomination! Click this link: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |